Wednesday, November 9, 2011

Telemetry 1.1c Released!!

This is a maintenance fix for Telemetry 1.1. As always, update all components in tandem!

Runtime
  • Change: TMXERR_GPU_INVALID_CONTEXT is now returned by the tmxGpuInit functions if a NULL context is passed
  • Change: Fixed spurious warnings when trying to close a NULL socket (now silently ignored)
  • Bugfix: Unused parameter warning in tmxgpu
  • Bugfix: Dynamic strings were not working properly on 32-bit OS X run time
  • Bugfix: tmSendCallStack did not send proper data when given a callstack previously fetched via tmGetCallStack

Visualizer

  • Changes: Zones are no longer arbitrarily split across frame boundaries
  • Bugfix: Context switch rendering on 360 regression for 1.1
  • Bugfix: Newlines were not always handled correctly in license file leading to "Corrupt Visualizer license" messages
  • Bugfix: Minimize-then-maximize to black screen
  • Bugfix: Visualizer's spawned editor is now found in path instead of requiring a full path name
  • Bugfix: TMMF_ZONE_LABEL was inadvertently replacing labels even on aggregate zones (e.g. LOD zones)
  • Bugfix: thin zones were incorrectly colored as LOD zones
  • Bugfix: Visualizer plugins were occasionally not found at startup

Server

  • Bugfix: Unbalanced leaves with enters were causing intermittent server crashes

Other

  • Bugfix: Symbolizer bugs fixed
  • Enhancement: Symbolizer now works correctly on OS X
  • Enhancement: Additional platform support for symbolizer
  • Change: UE3 integration docs updated

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