And of course we have our standard updates, bugfixes, and compatibility stuff!
Run-time
- Enhancement: added 'R' (reverse) variants of callstack APIs
- Enhancement: official support for ARM7/Linux
- Enhancement: updated SDK/console support
- Bugfix: Fixed networking bug on PS4
- Bugfix: Emulated tools version was being reset at tmClose
- Bugfix: Warnings now with tmSetLockStateMintime if you reuse the same buffer
- Change: tmEmitAccumulationZone now sets location string of 'leave' to same as enter event
Visualizer
- Bugfix: fixed timespan rendering bug
Misc
- Changes: updated UE3 integration documentation
- Changes: fixed examples
- Changes: minor documentation changes