Thursday, March 17, 2011

tmEnterThread and tmBeginTimeSpanAt APIs added!

By request from a couple customers we've added two variants of existing APIs. tmEnterThread/tmLeaveThread let you manually specify your thread IDs, thus giving support for logical threads. This is handy if you have a single thread for something like AI but you want to visualize different subtasks/coroutines/fibers individually.

The other API addition is the ability to pass a specific time value to tmBeginTimeSpan and tmEndTimeSpan via the tmBegin/EndTimeSpanAt variants. Now you can measure an event indirectly, such as a GPU fence, and see it on the timeline.

2 comments:

  1. Thanks Brian, tmEnterThread is going to be extremely useful for our more complex gameplay systems at Irrational Games.

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  2. Glad you're enjoying Telemetry, and adding that feature was no problem at all once I looked at it. Hopefully new release late next week with these two additions, looking forward to seeing how it goes!

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